NativePBR Textures
Ray tracing full blocks
A vanilla-style Minecraft texture pack with full PBR and POM: normal, roughness, metallic and emissive maps on every vanilla block, made for ray tracing shaders.
Vanilla vs Native PBR
Vanilla vs Full PBR
Drag the slider: flat vanilla on one side, PBR + POM + ray tracing on the other.
Each block gets a normal map, a specular map (roughness + metallic) and a height map for parallax occlusion mapping (POM). Wood, stone, ores, glass and water react to light like real materials. Works on Minecraft Java with Iris or OptiFine and any LabPBR shader.
Vanilla vs Geometric RTX
Geometric RTX
Same scenes, now with 3D block geometry: bricks, planks and ores pop out of the surface.
Geometric RTX adds real 3D depth to Minecraft blocks: brick gaps, plank edges and ore veins stand out of the surface and cast ray-traced shadows. A 3D texture pack look without changing block shapes.
Full Ray All Blocks
Full ray all blocks
Only the ray-traced side: interiors, caves and night skies with real reflections and emissive light.
Full ray tracing on all blocks: reflections on polished floors, glowing ores and lamps with emissive maps, and night scenes lit only by blocks. The closest Minecraft Java gets to Minecraft RTX on Bedrock.
Get Native PBR & Geometric RTX
Pack, presets and early updates on Patreon.
Support on PatreonNative PBR vs other texture packs · Install guide
© 2026 NWN STUDIO Full PBR & POM Texture Pack · Ray tracing on every block · Not affiliated with Mojang.